I am an artist in Orange County, California. I started my videogame career at Troika Games where I
worked for 2 1/2 years on Vampire the Masquerade: Bloodlines. I started there as a texture artist
and quickly learned several other programs, which allowed me to create entire levels, including models and
lighting. After Troika, I worked at Turtle Rock Studios for 4 years on projects like Counterstrike: Source and Left 4 Dead.
Now I'm keeping busy running our company, Auger Resources.